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ShawnCZek

Game Developer
 TruckersMP Profile
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Everything posted by ShawnCZek

  1. @MarkON, thank you for your feedback to the job tracker. As I have mentioned in the change log, the system is now primarely used only for the event. We just thought that it would be nice to keep track of all jobs when we already have it. World of Truck contracts, on the other hand, work a bit differently and need a special care. In other words, they are not currently supported. Though, I can assure you that a lot of things are still work in progress and there is more to come.
  2. Hi there! We are proud to announce that a new version 0.2.3.6.0 has been released introducing our very own job tracker! Features A base of an own job tracker system Currently tracking data mainly for the Operation HQ event No plugin has to be installed, nothing has to be set up; it works out of the box Operation HQ event Improvements to the scoreboard Added searching by a player ID, a player tag, or a username Added ability to sort the entries by anything available The list is constantly updated. For example, if the entries are sorted by the distance, the closest player will always appear on the top The column that the list is sorted by is highlighted in bold Clicking on the header column twice makes the list sorted in descending order Added a setting to show the current local time Added a header row to make it clearer what column is what Added a report option to the context menu Fixes Synchronized the roadwork traffic lights Changes Updated the Smart Signs modification
  3. List of changes from 9th February 2022: Support for Euro Truck Simulator 2 1.43.3.15s [ ad75ac94a1a6 ]. Support for American Truck Simulator 1.43.2.17s [ ad75ac94a1a6 ].
  4. Hi there, We currently have plans to improve the ghost mode so players with long loading times will not have to worry. However, the solution you mention is not what I mean. I fear that this would lead to other issues, especially in busy places where people leave and join all the time. Because once all the current players spawn in, a few new players could connect in the meantime. And the user has to wait for these to load in. On older hardware, this may be minutes of waiting. Optimally, the problems with streamed players should be handled by other systems. One of the current ones is unreliable connection detection. These solutions are not perfect either, but there are plans to change them. Unfortunately, there is no ETA for it. I hope this answers your question.
  5. Hello @MarkON, Thank you for your questions. I will try to answer them as detailed as possible. 1. This would be better suited as a bug report. I have been aware of this for years but as this is pointed out hardly from time to time, I easily forget about it. Which is not an excuse, it definitely needs to be fixed. It is just something that easily slipped my mind. 2. If I remember correctly, the initial idea was born at the end of 2019 after seeing a prototype of DBus World, and the initial discussions took place in early 2020. Proper research and work started in Q3 of 2021. 3. To be honest, the bus we started with was liked by @Smoky and we somehow just sticked with it. Because that bus is pretty much ready, as it can be seen in the teaser, it would not make sense to go for a different one. 4. This is an unintended behavior that will soon be changed. I personally am a big fan of synchronized environment which includes both time and weather. The latter is yet to be done, the former should not change. 5. Again, this is something that should never happen. Synchronizing the game traffic is just not about vehicles but about the whole game world. For example, what should happen if a car triggers the tollgates? For other players, the gate would open without any reason. There are definitely things that would need to be changed including some system to disable certain behavior per a server, as you say. Moreover, allowing unsynchronized game traffic would lead to strange visual situations. Either way, if you are a big fan of AI, I would recommend you to follow our social media pages. Maybe there are some hints. ? I hope this answers your questions.
  6. List of changes from 21st January 2022: Fixed windows of other players' truck not opening. Fixed the driver in other players' truck being frozen. Fixed the CB radio not showing the volume of the current voice stream.
  7. List of changes from 20th January 2022: Added the caravan back to both games. Fixed an issue with truck wheels being selectable for the Scout car. Fixed a sound issue with multiple users using the Scout police siren. Added a new traffic light in Calais to improve the flow of traffic. Fixed an issue with red light fines when passing Calais highway intersection. Fixed a rare crash related to the wipers synchronization.
  8. Hello @akshay_095, Thank you for your question. This is one of the frequently suggested things. And while we quite explain why there is no ETA for it, and that it is not going to come any time soon, let me go a bit more into details. First things first, let's start with mentioning that Mac OS has a different architecture than Windows. The binary of the game is then obviously different as well. Therefore, when there is a new update, we would not support only 2 binaries (Euro Truck Simulator 2 and American Truck Simulator), but 4 - 2 games per each system. In the worst case, this would double the time required for supporting a new version. And with the frequency of updates from SCS, one developer would spend most of their time taking care of it. Or we would need more people working on these updates. Well, this is not really feasible with only 2 game developers. However, this is not where it ends. Some of our own systems would have to be recreated for Mac OS, such as anti-cheat, crash logger, input system, or file system. Not only the initial support of a different operating system would take some time (we are talking about weeks, maybe months, as these things may be connected to the game as well), but also new features or changes to existing systems would require more attention. One of the other necessary things to make would be a new cross-system launcher. However, as you could see in a different answer, there are currently no plans for this either: All in all, due to all reasons mentioned above, the Mac OS support is not really something you should have hopes for. And unless new developer(s) join our team, I personally do not think this will ever happen. Though, even then, we already have long-term plans to finish before as you can read in the following article: https://truckersmp.com/blog/255 I hope this answers your question.
  9. List of changes from 7th January 2022: Hid oversize offers in the company jobs selection screen. Updated background images in the login screen to the winter style.
  10. List of changes from 5th January 2022: Support for custom winter physics (click here to learn more).
  11. A brief summary of 2021:

    1. Aligatoor

      Aligatoor

      Congratulations, everything was achieved and for the best! May this year be a good one.

    2. Killua  // Ireland ^_^
    3. Gullbrann

      Gullbrann

      Congrats mate! ?

  12. @Titanic4: Exactly. That has been fixed.
  13. List of changes from 28th December 2021: Support ProMods Europe v2.60 (servers have been re-enabled). Support ProMods Canada v1.1.1. Fixed a rare issue when the game closed itself after pressing F4. Fixed a game crash when taking an HQ screenshot.
  14. List of changes from 23rd December 2021: Improved mover items (trains, pedestrians, ...). Removed handling of items that are triggered by an action (e.g., ferries, X-ray scan). They are not synchronized, however, the local player can now see their progression. Fixed trains being stuck in the middle of the railway crossing when arriving at them. Fixed the calculation of the progress alpha which previously resulted in these items moving quickly back and forth. Fixed the CB radio clipping through the roof storage in 2021 DAF XG and XG+ cabins (@Granite, thank you for pointing this out).
  15. List of changes from 21st December 2021: Support for Frosty Winter Weather Mod (Euro Truck Simulator 2: v9.0, American Truck Simulator: v4.5). Following addons are supported: Heavy Winter, Frosty Wheels, No Foggy Weather.
  16. @[VIVA] ismail [TR]: When the newest game version is supported by the modification we usually support.
  17. List of changes from 18th December 2021: Added map edits for the Christmas Convoy. Enabled the snow season effect. Synchronized the addon tank accessory.
  18. List of changes from 17th December 2021: Added the CB radio to the new DAF and Freightliner Cascadia trucks.
  19. List of changes from 16th December 2021: Support Euro Truck Simulator 2 1.43.3.4s [ 47c04f610647 ]. Support American Truck Simulator 1.43.2.9s [ 47c04f610647 ]. Support Christmas Toys of Yesteryear Event 2021. Fixed getting the dynamic speed limit in cities.
  20. Hey there! A new version 0.2.3.5.5 has been released! Features Support Euro Truck Simulator 2 1.43.3.1s [ d1e131e02dd9 ], 1.43.3.4s [ 47c04f610647 ], 1.43.3.15s [ ad75ac94a1a6 ] Support American Truck Simulator 1.43.1.2s [ a589282d87da ], 1.43.2.9s [ 47c04f610647 ], 1.43.2.17s [ ad75ac94a1a6 ] Support Christmas Toys of Yesteryear Event 2021 Support ProMods Europe v2.60 Support ProMods Canada v1.1.1 Synchronized the addon tank accessory Enabled the snow season effect Support Frosty Winter Weather Mod (Euro Truck Simulator 2: v9.0, American Truck Simulator: v4.5) Added the caravan back to both games Fixes Fixed a rare issue when the game closed itself after pressing F4 Fixed a game crash when taking an HQ screenshot Fixed an issue with truck wheels being selectable for the Scout car Fixed a sound issue with multiple users using the Scout police siren Fixed an issue with red light fines when passing Calais highway intersection Fixed a rare crash related to the wipers synchronization Changes Improved mover items (trains, pedestrians, ...) Removed handling of items that are triggered by an action (e.g., ferries, X-ray scan). They are not synchronized, however, the local player can now see their progression Fixed trains being stuck in the middle of the railway crossing when arriving at them Fixed the calculation of the progress alpha which previously resulted in these items moving quickly back and forth Hid oversize offers in the company jobs selection screen Updated background images in the login screen to the winter style Removed support for grimes' Late Autumn/Mild Winter (not supported on 1.43) Added a new traffic light in Calais to improve the flow of traffic
  21. List of changes from 8th December 2021: Updated the Calais - Duisburg map modification. Improved signal timing. Fixed signage at the intersection. Added barriers to make clear where parking is permitted. Fixed various small issues. Quality of life improvements and fixes to the Scout car. Updated the Smart Signs modification.
  22. List of changes from 9th November 2021: Support grimes' Late Autumn/Mild Winter. Remove support for grimes' Early Autumn Mod.
  23. Hey there! We are proud to announce that a new version 0.2.3.5.4 has been released! Features A complete rearrange of the TruckersMP settings Grouped settings more by their purpose (e.g. Interface containing all settings related to the user interface) Removed old and obsolete settings Made the graphics settings more user-friendly, i.e. replaced old confusing sliders with one combo box Added a checkbox to disable the draw distance optimization (great for video recordings) Added an option to open the scoreboard on a successful connection automatically Added an option to display the player's ping in their nametag Support ProMods Canada v1.1.0 Support the Late Autumn/Mild Winter v4.5 modification from grimes Changes Removed old draw distance limitations as everything can now be controlled in the settings Removed the support for the Early Autumn Mod from grimes Updated the Calais - Duisburg map modification Improved signal timing Fixed signage at the intersection Added barriers to make clear where parking is permitted Fixed various small issues Quality of life improvements and fixes to the Scout car Updated the Smart Signs modification Because this update completely discards previous graphics settings and introduces new ones, we recommend you carefully set them up before playing. Otherwise, you might face worse performance or have worse visual experience when playing depending on your computer configuration. Disabling the draw distance optimization is only recommended for video recordings or users with a powerful computer.
  24. List of changes from 2nd November 2021: Removal of Halloween custom content and changes.
  25. List of changes from 30th October 2021: Halloween changes and addtions. Check the blog post for more details.
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