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HigH_HawK

Veteran Driver VII
  • Posts

    22
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About HigH_HawK

  • Birthday 03/29/1985

Profile Information

  • Gender
    Male
  • Preferred Trucks
    Scania
    Volvo
  • EU Garage Location
    United Kingdom: Southampton

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1465 profile views

HigH_HawK's Achievements

9

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  1. Guest

    Happy Birthday!

  2. Thank you very much! I thought it had something to do with time but wasn't sure. Question can be closed.
  3. I just logged in on my TruckerMP account and noticed that my punishment from last year has a yellow dot beside it. I am however pretty sure that this was still green in February/March or am I going completely crazy? Tried looking on the website for some information and did a search on the forums but had no luck, this is why I am opening this question thread, may be someone from the officials can explain the colored dots. Thanks in advance.
  4. I totally agree with you on the ingame reporting subject! It's already a good thing to have something like the ingame reporting system but as the admins do it in their spare time, there is not always someone on or too few to handle the income. Not moaning about the lack of online admins, just saying it's not their main job and that the reports can sometimes get a bit overwhelming, especially if there are quite a few false reports. I guess these are the most annoying ones as it wastes the time of an admin, who could've dealt with a more serious report at that time. Me personally, I'm quite excited what these ideas are and am looking forward to see what's coming in the next releases and keep my thumbs up for you guys and your work you have done so far!
  5. ^ Thanks for the insight! That's actually what we all were waiting for. Is there any way to tell, for how long this "demo data" is being stored on the server? If it's being stored long enough and doesn't use too much space and if it's somehow linkable to the person who reported the other player, would it be possible to provide this info while reporting via the web report system? Could look like a drop down menu where the name contains the player id of both players as well as a timestamp. The only thing the player has to do, would be to write down the time/date when he reported ingame or maybe create a screenshot at the time of reporting ingame. This way the demo data doesn't have to be shared publicly (downloaded) and would be available for web reporting in case the report hasn't been picked up ingame (10 min timeframe) Programming things is not too hard, the hardest part is to come up with a suitable idea of how it works at the end.
  6. Why would this be a security issue? I'd like to hear the explanation for the security issue. As the server creates a small video file of the last few minutes anyway, it has already been rendered/created so there is no further action required from the server, apart from providing this rendered/created video file to be downloaded. With a bit of communication, it could also be enhanced by downloading the rendered/created video file straight away onto the users computer automatically. For users with high end pc's or for the ones who use their own video capturing software anyway, they could implement a new tick box in the settings, so that these users can turn off the function of automatically downloading the video file from the server. It's no rocket science to program this at all and shouldn't also take too long to implement this feature. Regarding who's job it is, this is quite debatable in my opinion. Why you might ask. Well if TruckersMP saves a video file upon reporting someone ingame anyway, why not provide the user who reported the other player, with the evidence created by the server. There may be a demo system but what purpose does it serve the user, if the report has not been claimed for 10 minutes. If it is being stored even after it timed out, it'd be nice to at least get the report number, so that if you have to report the player via the web reporting system, you could add the ingame report number. As this may take more time for the supporter/admin who deals with that report, the idea of downloading the demo/video file is the easiest as this could be attached to the web report and the supporter/admin has to view only this report.
  7. @theHarven it was worth a try but as @mwl4 said, crashes should be fixed now and you confirmed it as well. Have fun
  8. @theHarven if you're on Steam, please try the following: Open up your Steam library, right click on ATS or ETS and select Properties - Within the Properties, change to the local files tab and click on the button called "Verify integrity of game files" Maybe some files are corrupt and may have to be redownloaded. @Fr guillaumelego try entering your password on the email text field in the game, just to make sure, your keyboard language does not change for any reason, as soon as you start an application. If the spelling of your password is ok, put your email back in the correct field and enter your password again. Sometimes it could also be a simple thing like the NumLock not being activated all of a sudden...
  9. Hi ??????(UA), do you have any mods installed? If so, please try deactivating these mods one by one and try again. It could also be, that there is some starting parameter set within steam itself. You can check this by opening your steam library, right click on Euro Truck Simulator 2 and choose "Properties" - In your properties, you should have a button called "Set Launch Options" on your General tab. Click on that and see if there is anything in there and remove it. Greets HigH_HawK
  10. Like the revamp of the Launcher! Just one suggestion, would it be possible to make the launcher movable? If it's been programmed in VB or C, I'm more than happy to provide a code snipped which allows to click anywhere in the launcher and move it wherever the user wants it.
  11. I agree with the TO! Not everybody has a high end PC as the required specs of the game are not very high. In this case these people cannot use any external recording software and maybe don't even have video editing skills, to cut a video short as the max. allowed lenght is 4mins if I'm not wrong. If the server saves the record anyway, why not provide an option to either download/save it to your local computer or provide a link to the record in your report (if assigned to profile id).
  12. I had the same issue and did a downgrade but thanks to the downgrade I may not do any external contracts as there is no connection to World of Trucks as the old version is not supported anymore. Please could the devs of the MP update/upgrade their core/servers?
  13. I like the new idea of having a server without them pesky little cars. It allows the serious trucks drivers, to drive their trucks and deliver their cargo without any of them trolls hitting you while they're overtaking you. Most of the time I encountered these on motorways, overtaking me and noticing that they're going to shoot past their exit and ramming me, just to get to their exit. I'm sure they do it in real life as well *sarcasm* Most of them car drivers I came across, didn't know how to handle the car, because shooting around sharp corners with over 60mph on the speedometer is in no way safe nor real. This usually causes them to flip the car and glueing it to the side of my trailer. If I get 100 GBP for each car on the side of my trailer, I'd be rich I guess their brain just shuts off at some point; Sitting in a car, the car goes fast, it overtakes trucks easily, it must be a racing game and I'm going to win this race
  14. I like the idea as I encountered quite a few of these. 1. It just looks silly and is far from realism (cars cannot pull 20T to 60T trailers as they will never have enough torque) 2. The driver in such a car is unable to judge his real length with the trailer attached and causes accidents after overtaking someone and getting back on the other lane
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