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Experiencing kernel error or random crashes on TruckersMP Island? ×

koltl_

Veteran Driver VI
 TruckersMP Profile
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Everything posted by koltl_

  1. Thank you guys so much! Yes, they have. Thank you
  2. It's been awhile since I played. I keep getting this message: and I have this version installed: That's the only version I see close to what it requires. How do I solve this? Thanks
  3. koltl_

    Graphics

    Hello. You should have no problem reaching above 40 FPS with a 1060. But do keep in mind, depending on which you have, your processor could create a bottleneck where it will max out playing the game and resulting in the graphics card not being fully utilized. It also worth mentioning the area you're in where if there is a lot of players, FPS will drop. I hope this helps.
  4. I have undid a memory overclock after discovering issues with RAM. After this, I haven't ran into an issue yet. So if anyone encounters this issue and by chance you OCed your ram, try this
  5. Tried that and it didn't crash but I got a blue screen lol. Tried it again only in SP with Direct X 64 and it crashed
  6. I've been having this weird issue that is getting supper annoying. I would be in the game and it just freezes and get this popup, This happens on both singleplayer and multiplayer. Wish I could provide more detail but can't.
  7. Thank you. I will read up on that. Interesting. I discovered this thread very recently by Googling the issue and thought it was a older/dead thread but it looks to be very recent. I will keep my eye on it. Thank you!
  8. While playing multiplayer, I get short lag spikes every 5 or 15 so seconds in MP. I know sometimes when I play the game, it doesn't happen but other times when playing, it persists. I use instant replay by Geforce ShadowPlay (for obvious reasons) and turning that off seems to not make a difference. I figured it must be with autosaving but looking around at past threads on here, SCS and steam there seems to not one definitive solution. I don't mind the lag that much but when doing external contracts with friends and the lag spikes happening, each spikeI will get around 10km farther from them which adds up a lot. The game is on my SSD and I have good internet. Any tips to try to solve this? Thank you!
  9. He forgot to add, "and create 10x VMs" I am one of the current 250 people that voted fixnocooldown. I guess I'm a troll now ¯\_(ツ)_/¯
  10. Interesting to see what the outcome is. I might mess with the API you provided. Thanks!
  11. Your solution doesn't make any sense, I'm sorry. I am guessing you never money cheated? Everyone is a billionaire dude. Completely agree. My reports get processed so the person can enjoy a 1-4 day ban. I remember one admin issuing 24 hour bans for serious things Wouldn't be a great solution. I get what you're saying ... but many people I've reported seemed to have no punishment history with a recent activation date. Yep, people buy the game on other Steam accounts (4.99 sale is a great time) to avoid their punishment on their main. So what's keeping the "troll" away from using a no damage script? I'm number 2, but what's wrong with a no damage mod compared to manually loading back into game? Some people are against the awesome mod for no logical reason
  12. This is becoming such an issue for absolutely no reason. Keep /fix available with no cool down. Better yet, allow independent no damage mods. None of this "it goes against simulation" crap. If you don't like it, don't use it. Don't get offended if I drive away just fine from getting rammed - unless YOU are the troll. This is just going to cause more chaos near popular service stations and just maybe less reports, as people don't want to get a permanent ban for not taking damage when someone rams them. I made my argument clear to many that sided with ALL your decisions against the no damage mod and they seem not to respond to me Fix is simple. Keep /fix, don't make it worse by doing an unnecessary poll which will happen. Or maybe revert everything?
  13. It is actually kind of funny how people justify the ban on the no damage mod because it discourages "simulation". I said this before and I'll say it again because people don't want to come to the realization - it's a 100% client side mod that has ZERO effect to the multiplayer. People are praising this restriction for absolutely nothing. What is going to hurt if someone rams me head on at C-D and I just drive off like nothing happened? It should be left to the players discretion. Being a multi-billionaire truck driver isn't also considered "simulation".
  14. It is a client side cheat that has 0 effect to multiplayer
  15. I agree with the following modifications being restricted, except for the no damage mod. The no damage mod shows its use in C-D of course but in general, it helps a lot globally. Stripping us from the right to use this harmless client side mod will automatically guarantee more victims to ramming and having to F7, making the nearby towns of C-D impossible drive and even play - such as Calais, Duisburg, Rotterdam and Brussels. To sum it all up, the only one to benefit from using it are the real trolls and hackers who know they will be subject to punishment quickly.
  16. Suggestion Name: New protocol for handling ghost mode abuse Suggestion Description: With the ghost mode implementation being rather recent, I am starting to see people taking advantage of it to skip highly dense areas and major traffic while connected to a server. For example, someone successfully connects to the server and sees lots of traffic on their side. As in ghost mode, they will drive through the traffic resulting in a small or large collision with other truckers once ghost mode has expired. This example is mostly applicable to areas near Calais and Duisburg as with the stretch between them which finally brings me to my suggestion which is to implement a rule regarding this issue and decide on how to punish individuals who break these rules. Any example images: Why should it be added?: More and more people will become comfortable doing it resulting in more chaos which there is no need for.
  17. Just wondering how long it would take for a report to be reviewed and finished by an administrator on TruckersMP. The reason I ask is I probably got reported, just wondering when to expect it without it coming as a surprise. Thanks!
  18. The game was updated which the mod can't support ATM. They are in the process of updating. Announcement
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