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Showing content with the highest reputation on 09/01/18 in Posts

  1. [GAME MODERATOR] @[???????] Fallen [BY] has been promoted to Game Moderator Leader.
    11 points
  2. Cały dzień musiałem czytać różne brednie, aż się zastanawiam gdzie była moderacja. Co do zasobów portfela nigdy w to nie wnikałem czy komuś ukradli itp, ale ja należę do grona osób co akurat nie pracują z powodów nie zależnych ode mnie, mimo że bardzo bym chciał to choroba mi na to nie pozwala, a mimo to posiadam 99% produktów od studia SCS, kupione za swoje i nie dla szpanu lecz dla tego że wspieram studio i mimo że można mnie spotkać na wirtualnych drogach tylko w kolorach BTS miło jest mijać innych na szlakach i podziwiać ich kolorowe ciągniki Więc następnym razem zastanów się dwa razy zanim coś napiszesz, bo w tą grę nie grają tylko dzieci za hajs rodziców
    5 points
  3. Herkese merhaba arkadaşlar, Bu gece yarısı @Kat_pw‘nin TMP Discord #turkish kanalından bu haberi vermesi bizleri açıkcası mutlu etti. Sizden bir şey yapmanızı rica edeceğim. Peki bu ne? bilgisayarından “cmd” den test aşamasında olan TR sunucusuna ping atarak ekran görüntülerinizi burada paylaşın. Buna ek kısa bir not olarak bulunduğunuz konumu da belirtirseniz güzel olur. (İl olarak) Böylelikle hem sunucuya ping ortalaması sonucuna ulaşmış oluruz hem de kat_pw’ye yardım etmiş oluruz. NOT: PİNG DEĞERLERİNİZİ PAYLAŞMAYI UNUTMAYIN. Örnek: İstanbul TR Sunucu IP adresi : 185.123.101.67 Teşekkür ederim. İyi Eğlenceler/İyi Forumlar.
    4 points
  4. [TRIAL GAME MODERATOR] @[ FC CEO ] Cooper-NL left the team due to lack of time. [TRIAL GAME MODERATOR OBSERVER] @SuperMouse has been promoted to Trial Game Moderator.
    4 points
  5. надо вставить музыку из трейлера "дороги ярости" и можно звонить тому харди говорить что есть сценарий для сиквела.
    3 points
  6. HOW TO INSTALL RESHADE/SWEETFX FOR ETS2/ATS Quick FAQ before we get started: What is ReShade/SweetFX? ReShade and SweetFX are both basically "filters" for videogames. They make the game look better by changing the colors, contrast, sharpening etc. Does it affect my FPS? It really depends on your PC. The best way to find out is by trying it out. More information about this in the guide and links below. Can I turn it on/off without restarting the game? Yes, if your PC can't handle it for example in busier areas you can turn it on/off with just a touch of a button Does it work in multiplayer? Yes In this guide I will install JuanBonX's Realistic Lighting 2 JBX, but other presets can be installed similarly. Link to the original topic on the SCS forum with more information: https://forum.scssoft.com/viewtopic.php?f=34&t=244586 Step 1: Download the preset NOTE: The following steps are for ETS2 only, but you install presets the same way for ATS. Step 2: Go to your steam library, right click on ETS2 and click "properties" Step 3: In properties go to "local files" and click on "browse local files..." Your local files (/steamapps/common/EuroTruckSimulator2) should pop up in a new window Step 4: In your local files click on /bin/win_x64 and leave this window open in the background. Step 5: Decide whether you going to use ReShade or SweetFX More information and screenshots about JuanBonX's presets can be found by clicking the links at the beginning of the guide, but basically ReShade is for medium/high-end PCs, while SweetFX is recommended for lower spec PCs. ReShade looks overall nicer, SweetFX uses less resources, so: If you play the game on ultra definitely go with ReShade. If you play on medium or lower I would recommend SweetFX. If you are not sure you can first try ReShade, and if it affects your FPS drastically you can change to SweetFX any time. Step 6: Open your download folder in a new window and extract the downloaded ZIP file Step 7: Open the folder with the extracted files If you decided to use ReShade copy the highlighted files on the picture from /Realistic Lightning 2 JBX (Reshade)/ATS&ETS2 to your local game folder (/steamapps/common/EuroTruckSimulator2/bin/win_x64) If you decided to use SweetFX copy the highlighted files on the picture from /Realistic Lightning 2 JBX (SweetFX)/ATS&ETS2 to your local game folder (/steamapps/common/EuroTruckSimulator2/bin/win_x64) IMPORTANT: Do not have both presets in your /bin/win_x64 at the same time! Step 8: Launch the game and enjoy NOTE: In-game you can turn the presets on and off with the "insert" key on your keyboard NOTE: If you want to remove the presets completely you just delete everything from your /bin/win_x64 folder other than eurotrucks2, steam_api64.dll and swopenal32.dll (by default your folders should look like on the pictures shown in Step 4). I tried to make this guide as simple as possible, if you liked it upvotes always appreciated Thanks for reading!
    2 points
  7. Firma GTW Logistic została założona 15 sierpnia 2018. Kierując się mottem firmy brzmiącym "GTW Logistic, firma stworzona z pasji do gry" naszym głównym celem jest zapewnienie miłej oraz rodzinnej atmosfery dla każdego pracownika firmy. Można nas znaleźć na drogach Europy oraz szosach Ameryki. Baza GTW Logistic znajduje się obok głównej siedziby Włoskiej firmy Cargotras która jest także naszym głównym partnerem. Jako solidny przewoźnik stawiamy na długotrwałą oraz owocną współpracę z kontrahentami. Jako wyrozumiały zarząd cenimy sobie doświadczonych jak i początkujących kierowców. 1. Sekcja Senior wiek minimalny 18 lat 2. Podstawowa znajomość regulaminu firmy GTW Logistic 3. Kultura osobista 4. Sprawny mikrofon oraz Discord Właściciele: @[GTW] JakubP, @[GTW] Kavson, @[GTW] Towarowy, @[GTW] Snick
    2 points
  8. Życzę powodzenia w rozwoju firmy Z poważaniem, Epsilon TruckersMP Support
    2 points
  9. [GAME MODERATOR] @[LKW Tr.] bobi124 left the team due to lack of time.
    2 points
  10. Core requirements Familiarity with TruckersMP and its rules Must have a website account that is at least 12 months old Must have a forum and Discord account for internal communication Must be at least 16 years old No bans or forum/Discord punishments within the last 12 months Must have no more than 3 bans in the last 24 months Good behaviour across our communication channels Must be sufficiently proficient in English (written) Good communication skills Resilient, active and flexible Ability to work within a team and on your own at times Eager to learn and progress your knowledge Organised and adaptive Be able to accept constructive criticism Team-specific requirements/skills Problem solver Knowledge of at least one of the following: 3D Modelling using Blender Texture Creation Animations using Blender Map editing (using the map editor built into Euro Truck Simulator 2 and American Truck Simulator) Units (also known as definition files used by Euro Truck Simulator 2 and American Truck Simulator) Knowledge about player trends in TruckersMP that would help when planning content Examples of your previous modifications (for Euro Truck Simulator 2 or American Truck Simulator) or proof of your ability in one of the above fields, for example 3D modelling Familiarity with Git or similar is a bonus Discord Good activity on the Discord. Our expectation is to often participate in conversations. Keep in mind that posting "Hello" every day for a month does not count as community interaction No major punishments applied on your Discord account (Heavy warnings, Mutes, Bans) Forum There is no minimum post count requirement, however, we strongly encourage you to interact with the community No major punishments applied on your Forum account (Warning points) Stream Excellent activity and interaction on the forum OR flawless Discord activity, so we can see how you interact with people Excellent activity on the Twitch chats No major punishments applied on your Twitch account (Long timeouts/Bans) Be creative and able to launch new ideas and concepts. Good problem solver Being able to fluently communicate in multiple languages is an advantage (and sometimes required) Having past experience in this area is highly suggested but not mandatory A working microphone and the ability to speak fluent English (To be able to communicate with the team). Have both Euro Truck Simulator 2 and American Truck Simulator. Having all map DLC’s is an advantage, but not a necessity. Be available on weekends (in particular afternoons/evenings (UTC). A good understanding of English. You need to be able to understand others and others to understand you. Keen interest to learn and develop. You are responsible, professional and are resilient to critique. Ability to make authoritative and impacting decisions quickly. You are knowledgeable about the game and can provide tips to other players about the game and help with questions or issues. Have a deep knowledge and understanding of TruckersMP and its rules including European and American road laws. Familiar with the game's mechanics. Ability to translate English to your language and the other way round correctly and flawlessly You will be part of the TruckersMP team as a volunteer, this means you do not get paid for any of your work. You do enjoy certain benefits as a staff member such as being invited to staff closed convoys and getting sneak peaks of upcoming features, however, leaking such information to other people will lead to a removal from the team. Prior to submitting an application, we suggest you to read the following Knowledge Base Article with a lot of information about the way our recruitment works: https://truckersmp.com/knowledge-base/article/1019
    1 point
  11. First before we begin, I would like to apologize if I made a mess making this suggestion. Reader's discretion is advised. This is my first time making a suggestion. Suggestion Name: In-game Reputation System Suggestion Description: A feature that will present a player's reputation from how often they've been reported within a time span just like how the punishment system works. Why should it be added?: The issue truckers (and skodas) have often is there are some people who drive without thinking about others on the road. Often times we all may accidentally hit somebody and may curse somebody out for it believing they're no different from reckless or troll drivers. The point of the mod is for people to trust each other (Not for boycotting). As for the users with their reputation effected by a crash/accident can always redeem themselves by just driving safely. If you decide to drive with no care of the road laws or drivers around you then not only you'll hold a bad reputation but should already been reported for such actions before giving you a level that can't be exceeded by normal means making it hard for the person to truly redeem themselves to get back to so to say a neutral rank. As for why neutral and not positive? I wouldn't find it absolutely needed to let the world know you're a good driver if you already drive well enough for anyone as to how you drive on public roads. I don't think giving players a positive rep beyond neutral would be necessary but I would leave that up to debate as playing in-game is different than posting on a forum. I would expect the system would benefit more from the report system than any in-game. As for idea as to how this would appear in game, I would think of something like adding a colored dot next to the name of a user whenever it's the name above the trucker or the list you open to find nearest truckers as the last thing we'd need is to add anything too complicated/overkill. The neutral color would be green or white and would slowly change to orange. I chose orange as a maximum color for only those who's been reported to at most up to one full punishment report placed onto their profile. After the second or 3rd report, the color would go red if a player would still cause trouble. A way to keep your reputation in the neutral zone is to remain driving safely for at least a week. If positive reputation is in the clear then the way I'd see it work is by allowing the game to automatically add some form of point that only increases a month's worth of hours of just being a law abiding trucker. These points would forum a stack on the 12th month turning into "I" like in the forum for the veteran rank. As for the mere points, I don't know how to visualize how they should appear. With all this said, I'm still trying to think of ideas and hoping anyone would like to share their opinion good or bad as I would like to talk about this sort of idea with the community.
    1 point
  12. Suggestion Name: /afk command Suggestion Description: A new command where you can do /afk while standing still and your truck/car will be frozen and you won't have any collisions. If you type /afk again your truck will unfreeze and you'll be in ghost mode for about 10 seconds. When /afk is typed you will not be kicked for afk. If you didn't type /afk and you're afk you will be kicked for afk after 10 minutes like it's now. Any example images: None Why should it be added?: This will allow people to be afk without being in anyone's way and it will allow people to be afk for longer times.
    1 point
  13. Selamün Aleyküm, @leonteam1995; Öncelikle, oyunumuz ile alakadar almış olduğunuz bu problem için üzgünüz, lakin bu problemi yaşıyorsunuz çünkü Steam hesabınızı kontrol ettiğim zaman Steam hesabınızın profili gizli, bunu sistemimizin sizin Steam hesabınızı kontrol edebilmesi için (Herkese Açık) yapmanız gerekmektedir, bir Steam profilini nasıl Herkese açık yapabileceğini bilmiyorsanız bunu sizler için aşağıda anlattım - Profilinizi açın. - Profil düzenleme kısmına girin. - Gizlilik ayarlarını açın. - Profilim: Herkese Açık - Oyun Detayları: Herkese Açık Olarak ayarlayın ve Oyun Detayları bölümündeki kutuyu boş bırakın, işaretlemeyin. Örnek: http://prntscr.com/j7hbhm
    1 point
  14. /moved to Turkish Discussion.
    1 point
  15. Did you make it sure, its working in singleplayer? Test it first and try to reinstall DLC. I never had this problem with any of DLC's so i dont know how to fix it.
    1 point
  16. Question answered Thank you for participating Locked and moved to solved
    1 point
  17. Ever wanted to see what its like to pursue a career at Viva Trucking. Watch the video to find out! For more info visit www.vivatrucking.com
    1 point
  18. //moved to Help
    1 point
  19. Merhaba @Cagoobey, Uygun cevap @[WTLVTC] ismail [TR] tarafından verildi. Bu cevap size yardımcı oldu mu? Lütfen bunu tarafımıza bildirin. Saygılarımla, AdaBey TruckersMP Trial Support
    1 point
  20. Dear @LE GAMER 64 You can find all DLC here (compatible with TruckersMP) : Regards,
    1 point
  21. Hallo, wir haben uns entschlossen die Kategorien unseres Feedbacksystems zu aktualisieren, um die Kontaktaufnahme mit dem richtigen Teammitglied zu erleichtern. Je nachdem aus welchem Grund du uns (Manager) kontaktieren möchtest. Dies ist ein weiterer Schritt, den wir unternehmen um die Nutzung unserer Online-Systeme und die Zusammenarbeit mit uns (dem Team) zu erleichtern. Bitte beachtet, dass das Feedback-System nicht nur für Beschwerden genutzt werden soll. Das Feedbacksystem kann auch für allgemeines Feedback zu unseren Systemen, Anregungen und Lob genutzt werden. Was war die alte List? Die alte Liste der Kategorien ist wie folgt: Game Moderator Bans Discord Support Moderator/Forum related Event server/temp rules request General feedback Suggestions Questions Website/Game/Forum Complaints about bans Complaints about reports Complaints about GM Die alte Liste hatte viele verschiedene Optionen aber einige der Optionen würden am Ende an das selbe Teammitglied (viele Kategorien für eine Bereich) gehen. Hier wurde dann die Liste immer größer und größer und das bedeutete, dass wir nicht mehr hinter kamen mit der Bearbeitung der Tickets. Das ist etwas was wir ändern mussten. Was haben wir getan um dies zu ändern? Wir haben uns entschlossen die Kategorien des Feedbacksystems komplett zu überarbeiten und damit die Auswahl der Option zu vereinfachen. Hier ist die neue Liste mit einer Erklärung wann ich welche Kategorie wähle. Project Management - geht direkt an einen Projekt Manger. Kann bei Problemen und Beschwerden über Manger (hohe Teammitglieder/Führungskräfte) verwendet werden, oder bei sehr wichtigen Angelegenheiten, die nicht für andere Führungskräfte bestimmt sind. Community Management - geht direkt an einen Community Manger. Kann z.B für Feedback über ein kürzlich hinzugefügtes System verwendet werden, zu dem du mögliche Änderung/Vorschläge geben möchtest. Dies kann auch für Anregungen und Fragen genutzt werden. Game Management - geht direkt an einen Game Manger. Kann verwendet werden, um sich über Game Moderatoren, Reports oder Entbannungsanträge zu beschweren. Community Moderation Management - geht direkt an ein Community Moderation Manager. Kann verwendet werden, um sich über einen Community-Moderator (Discord-mod /Forum-mod / Social Media und Twitch-mod zu beschweren. Dies kann auch für Feedback, allgemeine Fragen und Komplimente zu den oder über einen Community-Moderator/en genutzt werden. Event Management - geht direkt an einen Event-Manger. Kann verwendet werden, um Feedback zu offiziellen TMP-Veranstaltungen zu geben. Dies kann auch für Anfragen Event-Server und Event-Regeln genutzt werden. Add-on Management - geht direkt an einen Add-on Manager. Kann für Feedback zu den Addons verwendet werden die TMP erstellt hat, Vorschläge für Mods/addons wie z. B.das Scout Car Re-Work. Media Management - geht direkt an einen Media-Manger. Kann für Feedback zu den Media Assets wie Plakaten/Banner , Videos und Twitch-Streams verwendet werden, die vom Media Team erstellt werden. Support Management - geht direkt an einen Support-Manager. Kann für Beschwerden über Supporter verwendet werden und Feedback zu einem Support-Ticket. Wir hoffen dass wir alle Feedback-Tickets die wir erhalten rechtzeitig beantworten können. Happy Trucking! Das TruckersMP-Team Der Beitrag wurde nicht von mir verfasst. Dies ist eine Übersetzung ! Original Beitrag hier
    1 point
  22. Selamün Aleyküm, @Cagoobey; Oyunumuz ile alakadar yaşamakta olmuş olduğunuz bu problem için üzgünüz. Maalesef bu konu hakkında bir senkorizasyon gelene kadar böyle kalacaktır Lakin, bunu Scs Software'nin, Euro Truck Simulator 2'nin, ayarlar menüsüne eklediği bir özellik ile bunu kapatabilirsiniz ^ Peki bunu yapmayı bilmiyor, ve öğrenmek istiyorsanız aşağıdaki adım size yardımcı olacaktır 1-) Euro Truck Simulator 2'nin, Ana Menüsüne geliniz, 2-) Oyunun ana menüsüne geldikten sonra, Seçenekler butonuna basınız, ve daha sonra o butona bastıktan sonra karşınıza bir ekran gelecek bu ekran üzerinden Oynanış bölümüne basınız 3-) Oynanış bölümü üzerine gelip 1 kere tıklayınız daha sonra karşınıza bir bölüm daha açılacak bu bölüm içerisinde (Rastgele Olayları) kapatabilirsiniz en sola çekmeniz yeterli olacaktır.
    1 point
  23. @Road Agency There are so many reports you don't even realise, the team try their best.
    1 point
  24. Salut, je comprend ce que tu dis mais le convoi d'hier était une sorte de 'test' pour nous, nous voulions voir comment aller se passer un convoi en présence de personnes extérieur à l'entreprise et de nos chauffeurs (STLF) qui ont l'habitude des convois. Et c'est donc pour cela que nous avons prévenu tardivement de notre convoi public pour qu'il n'y ait pas trop de monde (il y'a eu au final 5 personnes externe à l'entreprise sur un total de 14 personnes présente). Mais ce convoi 'test' s'étant merveilleusement bien déroule nous avons déjà prévu dans le futur d'en réorganiser un et de cette fois prévenir bien à l'avance! Cordialement, la Direction STLF
    1 point
  25. what i do i just put it on youtube and forget about it all my reports have been kept up since 2015
    1 point
  26. Olá @DJFrontier Obrigado pela sua opinião! O objetivo é proporcionar o fórum português a ser mais ativo e ajudar quem precisa
    1 point
  27. Gerekli cevaplar verilmiştir, ilgilenen herkese teşekkürler. //locked and moved to Çözülen Konular
    1 point
  28. A message for everyone with comments about the rules about high traffic areas not being enforced or not properly being enforced: your comments have been noted and forwarded to our game managers for further discussion and follow-up.
    1 point
  29. Tarihimizi tam anlamıyla bilebilsek çok iyi birer birey olabiliriz, özellikle de bu bayramın anlamını bilebilsek. Kut'lu olsun.
    1 point
  30. Driving in these heavily trafficked areas are not bad in the way you think. It is not the high amount of players that are the issue and not always lag either, the problem is the players who drive reckless and fast, thinking TruckersMP is some sort of racing simulator. And this topic is rather upsetting as a non-staff user, because: The attitude from staff members; As seen above from the staff themselves, they rather put the blame on every user who drives in heavily trafficked areas. But we have several examples that would prove you wrong; just look at convoys. During convoys people are actually driving seriously, they do not inappropriately overtake or speed. They usually drive with safe distance at a safe/decent speed and it works just fine. Just because there is a high amount of players does not mean that everyone is suddenly driving reckless and crashing. And come on, you are hosting and moderating for a multiplayer mod and you expect people to avoid other players? People are literally joining TruckersMP to drive with other players. Useless Traffic Rule; The Useless Traffic rule is too unspecified. I have several times been falsely kicked and banned for "useless traffic". The useless traffic rule should only apply for those that are making illegal u-turns to repeatedly drive through intersections or roads that are on heavy load on traffic. Not people who are sitting in queue, patiently, respectfully, waiting for their turn to get through the traffic jam. When Rotterdam - Europoort was heavily trafficked in 2015 I got rammed on my way from Rotterdam towards Europoort. When I arrived at the docks I stopped to record (on DVR) the incident. I was banned within a few seconds because I did not instantly travel to Felixstowe. You may say; this was in 2015, a long time ago, that things have changed. But they have not. During the Operation Big Sur Event on American Truck Simulator I was falsely kicked for Useless Traffic. I had just finished the event unloading my last contract to the Big Sur compound. So, what I did was that I picked up a job that was not a contract, since I had finished those, and was about to drive off. I left the compound driving straight out without turning or bothering anyone, it went as smoothly as it could have. But, because I was using a DLC trailer that was not available as a World of Trucks Big Sur contract, I was kicked within seconds for useless traffic even though I had a valid job and nobody in front of me. If I wasn't kicked I would've been out of the trafficked area within a minute maybe. What I am trying to say is that you are focusing on the wrong people/players and wasting time doing so. Valuable In-Game Moderator time is being wasted on punishing innocent players. Instead you should use this time and focus to ban players inappropriately overtaking, cheating/NCZ-hacking and ramming. Beacons; Surely there can be a added feature to automatically kick players using beacons in heavily trafficked areas? There's already the automated kick that kicks players not using headlights after 21:00 - 5:00(I think those are the times, not relevant anyway) So why not try implement a feature that checks how many users are nearby and start kicking players who got their beacons on? But regarding surviving in heavily trafficked areas; Quicksave. Since the cooldown for /fix is too long (you get rammed approximately every 4 minutes on Calais - Duisburg and the cooldown is 10 minutes) you need to quicksave in order to keep your truck repaired. If you wish to go further to report players that are causing issues on these roads, be ready to record your gameplay and use /pinfo <ID> to get their information. If you use the in-game report system, it is very likely going to be rejected as unclaimed reports are automatically rejected after 10 minutes. And don't listen to people who blame you for driving in heavily trafficked areas. It's like blaming victims of sexual assault for being dressed too lightly.
    1 point
  31. Erstmal muss sich das TMP Team fragen, was sie selbst überhaupt möchten. Ich persönlich halte 150 km/h für eine Llw Simulation zu viel. 90 km/h wären angebracht. Klar kommen dann wieder welche und Beschweren sich - aber das ist bei allen Änderungen der Fall. Da muss man sich selbst mal fragen, wieso man sich eine Lkw Simulation gekauft hat ^^ Und was dringend geändert werden muss .. die Regeln! Spieler die 3 Banns haben, müssten direkt einen perma Bann bekommen. Viel zu oft sehe ich Spieler, die 5+ Banns haben. Und schmeißt die bescheuerten Autos aus dem Spiel raus. In diesem Sinne, schönen Sonntag!
    1 point
  32. Ponad pięciogodzinny konwój z najlepszymi mordkami na świecie Pozdrowienia od #KING_TRANS i podziękowania za konwój dla Al Etihada z #HGT oraz wolnego strzelca MatraX'a
    1 point
  33. @aves Jakies zdjecie czy cokolwiek? Bo nwm za bardzo ocb.
    1 point
  34. Również nie zauważyłem żądnej różnicy w fizyce tych naczep, a gram na stabilność naczepy dosłownie prawie na maxa w lewo! Znam osoby co mało to że mają tą stabilność na maxa w prawo, to jeszcze ją edytowali w plikach na tak że nawet czołg by ich nie przewrócił, a z tymi naczepami nie mogą jechać szybciej niż 60-70 bo od razu latają po drodze. Ja celowo próbując spowodować kolizje nawet przy prędkościach grubo ponad 150 z 5t nie mogłem się przewrócić. Więc od czego to już wszystko zależy tego nie wiadomo, może liczba osiek w naczepach może to co innego, musimy cierpliwie poczekać na oficjalną wersję
    1 point
  35. You forgot one major sign to which are very popular in the UK Speed camera it means SLOW DOWN lol
    1 point
  36. I coś dla VS'ek stosujące tylko zlecenia z wot, od najbliższego update wchodzi polityka f7 enter z rodu ATS nie będzie łatwo na eu2
    1 point
  37. Nie znam chłopa ale ma filmiki z beta i to dobrej jakości to zapodam https://www.youtube.com/channel/UCv-Kc0uYbaHtcoQaKMebx5A
    1 point
  38. Nowa obwodnica Berlina, nie do końca. Zasługa zmiany zjazdów skrzyżowań itp można zauważyć te zmiany przy większości miast na terenie Niemiec W kilku miastach usunięto lub zmieniono nadmiar wyjazdów co daje wrażenie że miasto jest nowe (Hamburg, Rostock< Bremen, Osnabruck, Hanower Ładnie prezentuje sie "7" oraz wydłużona "1" do Lubeck skąd przyjdzie nam się teleportować na nowe DLC Ten kawałek drogi jest bez zmian , teraz idzie identycznie, to tylko na mapie wygląda jak by przebiegał przez morze
    1 point
  39. https://imgur.com/xNDgi1g Hamburg z drugiej strony 7
    1 point
  40. pytanie czysto teoretyczne Eryk @RootKiller czy rozważane jest upgrade dlc michelin pod w/w naczepy?
    1 point
  41. na live było kilka widać
    1 point
  42. @Dziada No jest dobra firma, ale w robieniu bardzo slabych, wgl nie zooptymalizowanych crapow ( bo tego grami nazwac nie mozna)
    1 point
  43. WB i jego fani Idealne podsumowanie xd
    1 point
  44. Hi everyone! Do you feel like your desire is to help people? If your reply is '' yes '', you will have a chance to send an application to us. We are waiting for your application. Requirements: You are at least 17 years old. You must be active in our community. You have sufficient knowledge of the English language. You understand and respect the forum and in-game rules. You can remain calm and polite in a conflict. You are able to ask questions and inform yourself if you don't know something. You are able to work in a team and participate in team discussions. You have some basic social skills as you will be in touch with many community members. You are dedicated and devoted to helping other members of the community. You are registered on TruckersMP's forum for at least 3 months. Be active in the Help Section. Having no bans(expired) within the last 6 months from the date of applying for the recruitment. Previous support/technical experience is adviced. You need to have minimum 100 posts on the TruckersMP Forum. *All answers should be written in English. If you want to join us, you can send in your applications here: https://truckersmp.com/recruitment End of recruitment: 16/06/2018 Good luck!
    1 point
  45. End of recruitment: 16/06/2018 If you want to join us, you can send in your applications here: https://truckersmp.com/recruitment
    1 point
  46. One other tip, when you are on a motorway and somebody is pulled over on the shoulder (and especially if he has his signal on to merge back in), it is common courtesy in my opinion to switch lanes away from the shoulder (if it can be done safely, of course) to give the guy some room.
    1 point
  47. Hello truckers, We often get some questions about the DLCs and how they work in TruckersMP. In this post, we will answer some of these questions and give you more information about it. What is a DLC To start with, DLC stands for "Downloadable content". It provides new content for a game. To give some examples, this can be a map expansion or a new vehicle. Most DLCs are not free. The price of it depends on the content it provides. A map expansion will be more expensive compared to a DLC with 3 new paint jobs for your truck. How do I use it? You can use it almost instantly. The content will download after purchase and will be integrated right away in your game. Visit a truck dealer or a service station to upgrade your truck with the new content provided by the DLC or explore the new roads of a map expansion. Do I need to get it? Of course, the answer is no here. Since it is only additional content, you can decide if you want it or not. However, note that many players do have DLCs which unlocks new content for them. This can result in people driving into areas where you cannot go. Most DLCs offer enjoyable content so they are worth getting. Having a DLC vs not having it Only the players that have the DLC will be able to see the content added by it. TruckersMP does not distribute DLCs to every player. If you do not have a specific DLC, you will not see the content of it used by other players. Content that is not available for a player who does not have the DLC will be replaced by default skins or parts. DLCs yet to be supported The "Special Transport" DLC for ETS2, ATS is not supported. Supported DLCs (As of 23.06.2019)
    1 point
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